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Graphics / Re: Custom GL on RenderTarget without Sprites
« on: April 29, 2014, 08:54:18 pm »
Hi,
hmm ... I had expected SFML sets these on initialization. Thanks for pointing that out.
Also thanks for glPushMatrix - I didn't know that one.
Greetings,
LittleFox
hmm ... I had expected SFML sets these on initialization. Thanks for pointing that out.
Also thanks for glPushMatrix - I didn't know that one.
Greetings,
LittleFox