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Messages - PleaseHelp

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Had a lot of ideas for name but all were taken so I took this one lol. ;)
Its a space split screen shooter where u play against your friend on same computer ,build fleet,conquer
planets and build structures on them.
I made all models in 3d using blender(except radar) and took a 2d "image" to use ingame.
Models kinda suck except main ship couse i made them fast since i didnt have a lot of time.
Post here or on official forums for the game http://splitscreenshowdown.freeforums.net
if u find bugs.
website:http://ssspaceshowdown.wix.com/splitscreenshowdown
Heres the link to download the game 8):
http://www.speedyshare.com/TZ9PG/Split-screen-space-Showdown.rar

http://en.file-upload.net/download-9691123/Split-screen-space-Showdown.rar.html

EDIT :Added picture(radar is working -dots (missiles(yellow),ships(ally-blue,enemy-red),planets(white)) blink and i m very unlucky trying to get it to show on ss)
2nd EDIT:Removed bad link(bad host) added 2 new links for game download


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General / Compiling SFGUI with nmake install
« on: May 01, 2014, 04:42:23 am »
I successfuly configured and generated cmake files using cmake (ran it on vs 2013 dev cmd) for SFGUI following this guide
http://en.sfml-dev.org/forums/index.php?topic=6112.30
It didnt ask to link glew nor boost and it didnt show any errors.I choose dynamic shared libs in cmake.
The problem is when i called nmake install from vs dev cmd it showed fatal errors u1073 for cl.exe and nmake.exe,but when i ran nmake install /i it stoped at 74% saying it doesnt know how to build sfgui.lib!
I ran vs 2013 dev cmd with admin rights!
I couldnt generate cmake by using visual studio in config so i used nmake makefiles.
Please help,cant seem to get it working and dont know what else to try. :-\
are there and compiled bynaries for SFGUI in vs 2013?

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