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Messages - cadrius

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I don't think SFML can do transparent contexts.. So I don't think that updater is being made with SFML rendering code.. Not sure though, but you can indeed do that for cases with no transparency inside the window rectangle only.

the game is in sfml.. but the auto updater not really....
anyway..

a new screenshot in the spoiler about the auto updater (using the game... a old version in the screenshot)
(click to show/hide)

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Wonderful! Excellent! I'm out of words  :-X (really, trust me!)

I'm curious to know how you made the WIP updater transparent (i.e., how's that it's not in a window and appears like an image)?

Best of luck to you and your team.  ;)
ok.. i just registred for answer that question.. (took 5min to find the meaning of the S.... 'simple')
the windows style is set at none..(a empty square u cant move / close / minimize) then the bg is a floating picture and set if click on background (not on item)
the form is movable. and etc.. and etc.. and etc...

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