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General / Re: Internal OpenGL call failed in Texture.cpp
« on: June 14, 2014, 09:59:18 pm »Solved: Apparently I'm using OpenGL 1.1 due to some problems with my drivers, I guess I can't use this computer to develop games..
Did you make sure you have a driver installed and it's up to date?
I thought I did that's why I posted here, but it seems it ain't so.