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Graphics / Re: sf::Shader : how to pass vertex attibutes to an sf::Shader ?
« on: June 26, 2014, 12:13:35 am »
I'm new to SFML, OpenGl, and Shaders, but I'd like to be able to pass attributes to the shader. Would you be willing to share some of the modifications you made to the Shader class to be able to pass attributes?