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Graphics / Re: Parameter <mat4> not found in shader, even though it is used
« on: July 11, 2014, 08:34:09 pm »Everytime you call loadFromFile you reinitialize the sf::Shader instance. Calling it multiple times won't add the shaders to the same program. To load a vertex and fragment shaders in the same sf::Shader, use the other overload of loadFromFile. Well, in fact just read the dedicated doc and tutorials...
Well, I did, but I might have missed that part. For me the forums is the last place to seek help. Anyways, thx alot, stuff makes sense now!