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Graphics / Re: So, can't use sf::Texture as a const
« on: August 15, 2014, 03:11:18 pm »
I see where you come from. But sometimes I miss the simplest things. Such as, it can't seem to find the texture. I'm sure I'm missing something so dang simple.
EDIT: Ah, it was indeed something simple. Fixed!![Cheesy :D](https://www.sfml-dev.org/forums/Smileys/default/cheesy.gif)
Except model is now black. Will be fixed soon! :p
EDIT: How odd, it seems to only take the outer edges of the texture. My texture is black around the edge. So the model is black. I try another texture that is white around the edges, model is white.
EDIT: Ah, it was indeed something simple. Fixed!
![Cheesy :D](https://www.sfml-dev.org/forums/Smileys/default/cheesy.gif)
Except model is now black. Will be fixed soon! :p
EDIT: How odd, it seems to only take the outer edges of the texture. My texture is black around the edge. So the model is black. I try another texture that is white around the edges, model is white.
![Huh ???](https://www.sfml-dev.org/forums/Smileys/default/huh.gif)