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General discussions / Hello!
« on: July 25, 2014, 08:36:39 am »
Hello,
I recently discovered SFML, and I must say, I vastly prefer it over SDL... I might even say in some cases that SFML is superior.
I would consider myself a novice C++ programmer... I'm sloooooow, and I don't know any other languages. Anyway, you know what works really well with SFML when making games? A little (okay, maybe not so little) and very ambitious free library called Ultimate++, which comes paired with it's own really awesome IDE. It does a lot of things unrelated to games, yes, but its Core library and IDE for me are simply indispensable as programming aids. Their website is: http://www.ultimatepp.org
Also, though everybody probably knows about them, the Boost libraries (http://www.boost.org) are really great to use in almost any application, due to their multitude of great generic features.
I use the aforementioned libraries to almost completely supplant the standard libraries in my applications. Does anyone have comments on that?
Well, I hope someone else finds my information useful or at very least finds it amusing (whether condescendingly or not, it doesn't matter).
I recently discovered SFML, and I must say, I vastly prefer it over SDL... I might even say in some cases that SFML is superior.
I would consider myself a novice C++ programmer... I'm sloooooow, and I don't know any other languages. Anyway, you know what works really well with SFML when making games? A little (okay, maybe not so little) and very ambitious free library called Ultimate++, which comes paired with it's own really awesome IDE. It does a lot of things unrelated to games, yes, but its Core library and IDE for me are simply indispensable as programming aids. Their website is: http://www.ultimatepp.org
Also, though everybody probably knows about them, the Boost libraries (http://www.boost.org) are really great to use in almost any application, due to their multitude of great generic features.
I use the aforementioned libraries to almost completely supplant the standard libraries in my applications. Does anyone have comments on that?
Well, I hope someone else finds my information useful or at very least finds it amusing (whether condescendingly or not, it doesn't matter).