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Messages - m4unot

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1
Network / Re: Values in UDP packets are corrupted
« on: August 30, 2014, 03:58:22 am »
Did he change:
bool client::ReceivePlayerData(Packet packet)

to

bool client::ReceivePlayerData(Packet& packet)

to make it work? if not, please show me example and explain please so i understand it...

2
Network / Re: Values in UDP packets are corrupted
« on: August 29, 2014, 05:17:34 am »
Hi DinoMijatovic,

i'm also new and trying to study your source code, but how did you fix the problem?

can you please show me by code what you changed/replaced to make it work please...

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