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Network / Re: Values in UDP packets are corrupted
« on: August 30, 2014, 03:58:22 am »
Did he change:
to
to make it work? if not, please show me example and explain please so i understand it...
bool client::ReceivePlayerData(Packet packet)
to
bool client::ReceivePlayerData(Packet& packet)
to make it work? if not, please show me example and explain please so i understand it...