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Messages - Storngrir

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1
General / Re: Using SFML in own dll
« on: October 18, 2014, 03:33:39 am »
Problem solved. I just remade the visual studio project and checked "empty project" checkbox.
That solved it for me, everything is running fine now.

2
General / Re: Using SFML in own dll
« on: October 16, 2014, 06:38:22 pm »
What if I want to develop the engine along with my game and a level editor for my game? How can I manage to do that? That's why I need to make a dll with sfml.
Seriously? no one has an answer?

3
General / Re: Using SFML in our own engine dll
« on: October 14, 2014, 07:45:16 pm »
Honestly, if you don't know what you're doing, don't mix static and dynamic. If you do anyways, you're pretty much on your own. ;D

Which version of the SFML libs (the ones in lib or the ones in lib/static-std) did you link statically against?

Sorry but as far as I know I'm doing it as supposed. Laurent said that it can be done here: http://en.sfml-dev.org/forums/index.php?topic=11824.0

Even linking all dynamically the same thing happens.
If I set up my engine dll to link sfml dynamically same thing happens.
I think that when SFML runs from a dll it doesn't finish all the threads properly and the application keeps running.

I want to create a mini engine along with my game because I want to reuse the engine later.
If I setup SFML with my game project directly everything works as expected but I need to setup as mentioned before.

So if anybody can help solving this issue would be amazing.

5
General / Re: Using SFML in our own engine dll
« on: October 13, 2014, 06:18:43 pm »
I wasn't able to see anything relevant using break points.

Screenshots showing the problem:

Here as you can see everything is running fine
http://puu.sh/caFmN/ada08274c3.png

Now I close the SFML window and application won't finish
http://puu.sh/caFtd/e3164b9d6a.png

Console window is there because I made it appear when running debug.

However if I run release it's the same thing

Running:
http://puu.sh/caFFS/22543942f2.png

Now I close the SFML window:
http://puu.sh/caFHA/19d04a7787.png

As you can see It keeps running in background but doing nothing and without using system resources at all.

If I build the project and run standalone without visual studio when I close the window you can see game.exe is still running and showing up on task manager.

6
General / [Solved] Using SFML in own dll
« on: October 12, 2014, 09:58:00 pm »
EDIT: Problem solved. I just remade the visual studio project and checked "empty project" checkbox.
That solved it for me, everything is running fine now.


I want to create my own little game engine on top of SFML. I'm using Visual Studio 2013 and my vs solution is like this:

Solution:
EngineProject: is a DLL project that uses SFML libraries linked statically.
GameProject: is a win32 application that depends on EngineProject.

So basically: SFML->EngineDLL->Game

I've managed to build everything, the engine.dll that uses sfml libs, and game.exe that uses engine.dll, running the SFML example with the little green circle, but when I close the window the application doesn't stop and I need to stop it from task manager. Inside visual studio the same thing happens. Window is closed but application keep running.
 

7
Thank you, I'm not saying that nightlybuilds.ch is not safe, I was just asking.
I've edited the title to avoid misconceptions :)
The code that I'm compiling is the one from the visual studio project tutorial, the one that shows a tiny window with a green circle.
My av is Qihoo 360, and for me is one of the av with less false positives ratio.
But for sure, it can throw a false positive :P

Anyway, I will send a message to Qihoo to alert about this false positive, maybe they will fix it.

8
I couldn't build sfml 2.1 static libs for visual studio and I don't want to use dinamyc libraries, so I've downloaded  the vs2013 build from here: http://www.nightlybuilds.ch/project/show/1/SFML/
I configured the project and all is working but the compiled exe is being detected as malware (generic) by my antivirus.

All I want to know is if www.nightlybuilds.ch is safe and It's a false alarm.
In that case, I want to know how can I get rid of the false positive, because It's not nice for distribution.

Thank you!

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