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Messages - Affekidz

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General / Re: xcode 6 and sfml --clang errors
« on: September 27, 2014, 01:10:39 am »
ok i know you are annoyed by not sgml regarded questions

so an update on what I have been doing:
-wasting a whole week to figure out that a windows partition on my mac with a broken cd drive is impossible -.-

NOW the question regarding my aim in learning sfml :
since i am totally annoyed by this macbook and apple itself, i plan for the sfml I learn to give me windows applications. BUT since i don´t have windows running ( only mac os x 10.9.5) is it possible to code this program here, and if so, with the help of which IDE?

i don´t want to develop for this os x or any other macbook iphone what so ever, i just aim at
windows and android support, but need to do the coding and testing on mac.

please give me an answer on this and a small hint on how to get things set up so i can finally start to code :)

2
General / Re: xcode 6 and sfml --clang errors
« on: September 25, 2014, 11:04:33 am »
ok i forget about it

i just want to know where to start to eventually end up where i plan to go:

my final AIM:
a simple top down 2d rig for android

now i don´t know if its good to start with c++ and sfml first to get the basic ideas

or start with android right away...

as far as i know i can use c++ on android later. pls correct me if i am wrong

and i can do this in xcode? -NO since its only ipohe imac stuff...

so i need windows right?

3
General / Re: xcode 6 and sfml --clang errors
« on: September 25, 2014, 03:23:40 am »
ok next try :D Why not using xcode since it is set up already:





BUT....

...there is no preusbbootsupported to change or add mine too :S

Any idea?

4
General / Re: xcode 6 and sfml --clang errors
« on: September 25, 2014, 03:08:09 am »
jeah tarts actually what i tried last 5 hrs BUT

my cd drive doesn't work anymore, so i can´t use bootcamp.
so I tried using vmware fusion to set up my new created partition to install my windows iso to the new partition

windows works in a newly created virtual machine, but i want it on my hard drive:



but somehow commands like /Applications/VMware Fusion.app

give back (when typed into Terminal):
no such file or dictionary

so fustrating i only want to stars some c++ coding and finally begin with fsml

20hr+ already without coming to the solution on a simple IDE set up to start the actual work :(

5
General / Re: xcode 6 and sfml --clang errors
« on: September 25, 2014, 12:07:47 am »
okay :S so what would be a good program to make windows / android exports on mac...
 
maybe code blocks? - i didn t got to understand how to set this one up with sfml on mac either though :(

6
General / Re: xcode 6 and sfml --clang errors
« on: September 24, 2014, 08:15:41 pm »
Okay finally :D
Thank you very much!

-for all who have the same problem:
   download the Xcode templates (separately to the sfml folder)
   copy the sfml folder to /library /developer /Xcode / templates
   don´t be surprised if this folder doesn't exist and create it ;)


Okay my next question is:
-once i finished a small program using c++ and eventually sfml,
  can i output this as an exe too? (export) ? or is Xcode mac software creation only?


-what do i need to take care of regarding publishing later:
   possible to publish in .exe   .apk   .app     too?


I plan learning sfml in a project and want to know what on which devices I can use this later :)
or if it is possible to arrange it to work for other devices too after being finished



7
General / Re: xcode 6 and sfml --clang errors
« on: September 24, 2014, 07:47:48 pm »
Also for xcode 6? :) thanks already ;)

8
General / xcode 6 and sfml --clang errors
« on: September 24, 2014, 07:01:59 pm »
Hello Guys :)

I am new on the Forum, so far only messing around with c++

I now want to start the next Project using sfml. Unfortunatly when following the tutorial
on the Webside, I get :

Apple Match-O-Link Errors

clang: error: unknown argument: '-frameworksfml-system'
clang: error: unknown argument: '-frameworksfml-window'
clang: error: unknown argument: '-frameworksfml-graphics'
clang: error: unknown argument: '-frameworksfml-audio'
clang: error: unknown argument: '-frameworksfml-network'


I have OS X 10.9.5 running, Xcode for c++ working (default)

now i downloaded the sfml package and did as stated in the tutorial:
-copied frameworks to HD/library/frameworks
-copied Templates into /developer/xcode/templates (i had to make Xcode folder and templates. there was none)

typed in terminal:
cd
and drag and dropped install.sh
-it installed
-after installation it prompted me to run doctor
-i did-it said my system is ready



then i created a sfml app project and tried to run it (as told in the tutorial)
then it says Build failed and i get the error messages


clang: error: unknown argument: '-frameworksfml-system'
clang: error: unknown argument: '-frameworksfml-window'
clang: error: unknown argument: '-frameworksfml-graphics'
clang: error: unknown argument: '-frameworksfml-audio'
clang: error: unknown argument: '-frameworksfml-network'

any hints what i am missing?

Thank you in advance

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