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Graphics / Re: Tiled map same sprites but diferent position
« on: September 08, 2015, 02:07:49 pm »
Hey really thanks, option 1 is the correct.
I saw the axample. They have al the Tiles in the same texture. I want to create a multi tileset map. For each map tile i have to create 1 sprites (10x10 map = 100 sprites) + 1 sprite for each enemy (same texture enemy), etc...
Thanks for all.
I saw the axample. They have al the Tiles in the same texture. I want to create a multi tileset map. For each map tile i have to create 1 sprites (10x10 map = 100 sprites) + 1 sprite for each enemy (same texture enemy), etc...
Thanks for all.