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General / Re: glEnableVertexAttribArray is undefined.
« on: November 29, 2014, 06:10:58 am »
Thanks for the quick reply.
It's been a while since I last used OpenGL, and never with SFML so I'm a bit lost with the whole subject.
I'm including SFML/OpenGL.hpp
I also just read somewhere that I shouldn't be including things like glew because SFML already does that.
It's been a while since I last used OpenGL, and never with SFML so I'm a bit lost with the whole subject.
I'm including SFML/OpenGL.hpp
I also just read somewhere that I shouldn't be including things like glew because SFML already does that.