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DotNet / Re: Sprite.Transform.TransformRect()
« on: January 02, 2016, 06:18:47 pm »
I apologize. I missed the link to the low level Transform class. Thanks for pointing me in the right direction.
Maybe I am just getting old but it seems that properties like Size should be for configuration at start up and properties/methods of Scale are for runtime/render-loop alteration. Basically, this is purely semantics.
Sorry to bother you.
Maybe I am just getting old but it seems that properties like Size should be for configuration at start up and properties/methods of Scale are for runtime/render-loop alteration. Basically, this is purely semantics.
Sorry to bother you.