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Messages - youri1er

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1
Window / Re: RenderWindow::capture() fps down
« on: February 06, 2015, 10:11:28 am »
Thank you it works fine. I've finish my grid of geometry wars.

2
Window / Re: RenderWindow::capture() fps down
« on: February 06, 2015, 03:15:54 am »
I know, i read the documentation and i search before posting here.

But i don't know hot to get the final texture of my game... Have you another way to do it ?

3
Window / RenderWindow::capture() fps down
« on: February 06, 2015, 03:09:19 am »
Hi, i've make a game, and like "geometry wars" i want to put a post effect on the result of the renderWindow.

I''ve make a shader "Bloom". The probleme is that : my shader take one parameter : a texture
And the function RenderWindow::capture() decrease a lot my fps.

Have you and idea to improve my situation or to solve it ?

Sorry for my bad english.

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anything