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Messages - MadOgre

Pages: [1]
1
General / Re: Sick of trying static linking with 2.2
« on: February 07, 2015, 08:59:58 pm »
Thank you. Actually a moment before you posted this I figured it out. And the main thing that nobody seemed to answer is that these libraries are actually located in <CodeBlocksDir>/MinGW/lib That's what I wanted to hear this entire time. After that it seemed easy, although it is still not completely obvious which order they should be in or what depends on what. I do believe the tutorial needs rewriting!

2
General / Re: Sick of trying static linking with 2.2
« on: February 07, 2015, 08:47:00 pm »
Would you be a little more specific and tell me the procedure as it pertains to code-blocks

3
General / Re: Sick of trying static linking with 2.2
« on: February 07, 2015, 08:39:46 pm »
I have read the turorial for 2.2 several times. I am not sure what is meant by linking the dependencies. I have read that some files have to be linked but they are not in the lib folder of sfml distribution. Where are they? Do I need to download them?

It's telling me to link
winmm
ws2_32
gdi32
opengl32 ... etc
I don't know where any of these things are or where to find them

4
General / Re: Sick of trying static linking with 2.2
« on: February 07, 2015, 07:46:09 pm »
||=== Build: Debug in SFMLTest (compiler: GNU GCC Compiler) ===|
C:\SFML-2.2\lib\libsfml-graphics-s-d.a(RenderWindow.cpp.obj)||In function `ZNK2sf12RenderWindow7captureEv':|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderWindow.cpp|92|undefined reference to `glReadPixels@28'|
C:\SFML-2.2\lib\libsfml-graphics-s-d.a(RenderTarget.cpp.obj)||In function `ZN2sf12RenderTarget5clearERKNS_5ColorE':|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|99|undefined reference to `glClearColor@16'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|100|undefined reference to `glClear@4'|
C:\SFML-2.2\lib\libsfml-graphics-s-d.a(RenderTarget.cpp.obj)||In function `ZN2sf12RenderTarget4drawEPKNS_6VertexEjNS_13PrimitiveTypeERKNS_12RenderStatesE':|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|269|undefined reference to `glVertexPointer@16'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|270|undefined reference to `glColorPointer@16'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|271|undefined reference to `glTexCoordPointer@16'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|280|undefined reference to `glDrawArrays@12'|
C:\SFML-2.2\lib\libsfml-graphics-s-d.a(RenderTarget.cpp.obj)||In function `ZN2sf12RenderTarget12pushGLStatesEv':|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|299|undefined reference to `glGetError@0'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|309|undefined reference to `glPushClientAttrib@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|310|undefined reference to `glPushAttrib@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|312|undefined reference to `glMatrixMode@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|313|undefined reference to `glPushMatrix@0'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|314|undefined reference to `glMatrixMode@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|315|undefined reference to `glPushMatrix@0'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|316|undefined reference to `glMatrixMode@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|317|undefined reference to `glPushMatrix@0'|
C:\SFML-2.2\lib\libsfml-graphics-s-d.a(RenderTarget.cpp.obj)||In function `ZN2sf12RenderTarget11popGLStatesEv':|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|329|undefined reference to `glMatrixMode@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|330|undefined reference to `glPopMatrix@0'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|331|undefined reference to `glMatrixMode@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|332|undefined reference to `glPopMatrix@0'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|333|undefined reference to `glMatrixMode@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|334|undefined reference to `glPopMatrix@0'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|336|undefined reference to `glPopClientAttrib@0'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|337|undefined reference to `glPopAttrib@0'|
C:\SFML-2.2\lib\libsfml-graphics-s-d.a(RenderTarget.cpp.obj)||In function `ZN2sf12RenderTarget13resetGLStatesEv':|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|355|undefined reference to `__GLEW_ARB_multitexture'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|357|undefined reference to `__glewClientActiveTextureARB'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|358|undefined reference to `__glewActiveTextureARB'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|362|undefined reference to `glDisable@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|363|undefined reference to `glDisable@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|364|undefined reference to `glDisable@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|365|undefined reference to `glDisable@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|366|undefined reference to `glEnable@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|367|undefined reference to `glEnable@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|368|undefined reference to `glMatrixMode@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|369|undefined reference to `glEnableClientState@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|370|undefined reference to `glEnableClientState@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|371|undefined reference to `glEnableClientState@4'|
C:\SFML-2.2\lib\libsfml-graphics-s-d.a(RenderTarget.cpp.obj)||In function `ZN2sf12RenderTarget16applyCurrentViewEv':|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|407|undefined reference to `glViewport@16'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|410|undefined reference to `glMatrixMode@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|411|undefined reference to `glLoadMatrixf@4'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|414|undefined reference to `glMatrixMode@4'|
C:\SFML-2.2\lib\libsfml-graphics-s-d.a(RenderTarget.cpp.obj)||In function `ZN2sf12RenderTarget14applyBlendModeERKNS_9BlendModeE':|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|424|undefined reference to `__GLEW_EXT_blend_func_separate'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|426|undefined reference to `__glewBlendFuncSeparateEXT'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|432|undefined reference to `glBlendFunc@8'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|437|undefined reference to `__GLEW_EXT_blend_equation_separate'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|439|undefined reference to `__glewBlendEquationSeparateEXT'|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|445|undefined reference to `__glewBlendEquation'|
C:\SFML-2.2\lib\libsfml-graphics-s-d.a(RenderTarget.cpp.obj)||In function `ZN2sf12RenderTarget14applyTransformERKNS_9TransformE':|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\RenderTarget.cpp|457|undefined reference to `glLoadMatrixf@4'|
C:\SFML-2.2\lib\libsfml-graphics-s-d.a(GLCheck.cpp.obj)||In function `ZN2sf4priv12glCheckErrorEPKcj':|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\GLCheck.cpp|40|undefined reference to `glGetError@0'|
C:\SFML-2.2\lib\libsfml-graphics-s-d.a(Texture.cpp.obj)||In function `checkMaximumTextureSize':|
D:\sfml-release\_Sources\SFML\src\SFML\Graphics\Texture.cpp|64|undefined reference to `glGetIntegerv@8'|
||More errors follow but not being shown.|
||Edit the max errors limit in compiler options...|
||=== Build failed: 50 error(s), 0 warning(s) (0 minute(s), 2 second(s)) ===|

My project settings are left at default

Globally I linked the libraries in the order indicated by the tutorial

graphics-s.d.a
window-s.d.a
system-s.d.a

I also added SFML_STATIC to my #defines list

Then I added /include and /lib to compiler and linker search directories

This is the simple project I'm trying to compile

#include <SFML/Graphics.hpp>

int main()
{
    sf::RenderWindow mainWindow(sf::VideoMode(640, 480), "This is a test", sf::Style::Close);
    sf::CircleShape circle(24);
    circle.setPosition(200,200);
    circle.setFillColor(sf::Color::Red);
    while (mainWindow.isOpen())
    {
        sf::Event e;
        while (mainWindow.pollEvent(e))
        {
            if (e.type == sf::Event::Closed)
                mainWindow.close();
        }
        mainWindow.clear();
        mainWindow.draw(circle);
        mainWindow.display();
    }
}

5
General / Sick of trying static linking with 2.2
« on: February 07, 2015, 01:32:49 am »
I have Code::Blocks and MinGW on windows. I followed all the tutorials and yet I am unable to link statically.
I am getting opengl errors. I went all over the forums, and everyone keeps telling me to manually link dependencies. I have no idea where to find these files, they are not in the lib folder. I don't understand why the devs had to break what was working perfectly. I ended up downloading and using 2.1 - works perfectly. Maybe someone can explain it to me.

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