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Graphics / Help with particle system
« on: February 23, 2015, 04:13:55 pm »
Hi all
Struggling a bit with a particle system I'm trying to put into my Asteroids game. I've looked at the code on the github here and I tried to read through it to find what was simply necessary for a particle system to exist to no avail.
I will take any help I can get to build my own bare bones particle system in C++ using SFML or openGL
Struggling a bit with a particle system I'm trying to put into my Asteroids game. I've looked at the code on the github here and I tried to read through it to find what was simply necessary for a particle system to exist to no avail.
I will take any help I can get to build my own bare bones particle system in C++ using SFML or openGL