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Graphics / Re: Best way to create an Arrow-Shape
« on: April 06, 2015, 09:19:38 pm »
Thanks for the discussion. I've learned a lot about SFML through it.
Shadowmouse, that's not a stupid suggestion. I'll probably just do that. But first I wanted to make sure that there isn't some easy way to generate one procedurally. That wasn't obvious to me from the beginning.
I'm tempted to mess with triangulation of paths and other primitive shapes and maybe make something worthy of contributing to the community. But for now I'm swamped with work so this'll have to wait.
Shadowmouse, that's not a stupid suggestion. I'll probably just do that. But first I wanted to make sure that there isn't some easy way to generate one procedurally. That wasn't obvious to me from the beginning.
I'm tempted to mess with triangulation of paths and other primitive shapes and maybe make something worthy of contributing to the community. But for now I'm swamped with work so this'll have to wait.