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Messages - Husenap

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1
Window / Re: Problem with Mouse.x stored in Event.key.code
« on: March 25, 2015, 08:47:39 pm »
What is the difference between using sf::Event::KeyPressed and event.KeyPressed when they return the same value?

2
Window / Re: Problem with Mouse.x stored in Event.key.code
« on: March 25, 2015, 08:38:55 pm »
Thanks for the quick answer :)

Silly of me not to check
if(event.type == event.KeyPressed)

3
Window / [SOLVED]Problem with Mouse.x stored in Event.key.code
« on: March 25, 2015, 08:29:10 pm »
So, my application has been closing all the time and driving me crazy, and I've thought that it crashed, but I later figured out that the problem lies here:

if(event.type == event.Closed || (event.key.code == sf::Keyboard::Escape)){
    m_window.close();
}
 

So what's happening is that the mouse.x position is stored in event.key.code every time the mouse is moved.
Now, sf::Keyboard::Escape == 36
So, every time my mouse is at pixel 36, the application closes, does anyone know how I can rewrite the above code, if possible, to make it work with the escape button?

Appreciate all answers! :)

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anything