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General / Online Game Programming
« on: April 18, 2015, 06:23:04 pm »
Hi,
I want to write a 2D online game. My qustion is how should it be divided to client and server, should the server do all the game logic while the client only draws objects to the screen? Or maybe there is another way to go at it?
Thanks in advance
I want to write a 2D online game. My qustion is how should it be divided to client and server, should the server do all the game logic while the client only draws objects to the screen? Or maybe there is another way to go at it?
Thanks in advance