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SFML projects / Another simple space shooter
« on: April 25, 2015, 01:16:39 am »
Hallo,
a few weeks ago I started to develop a quite simple game using SFML. Even if there are dozens of space shooters out there, I decided to make another one because it seemed to be a nice game for a beginner. There is still some space for improvements and I guess I made a lot of mistakes in my code but nevertheless the current status feels like it is presentable.
You can download the source code at github:
https://github.com/Flo1895/space_shooter.git
At the moment, you have to compile it by yourself because I am not sure how to provide an executable (I have to "export LD" everytime I start the game for the first time after a restart of my computer...). I tested it only on linux and I suppose it is not working on other os so far.
Any feedback is highly appreciated, especially regarding source code and general design.
a few weeks ago I started to develop a quite simple game using SFML. Even if there are dozens of space shooters out there, I decided to make another one because it seemed to be a nice game for a beginner. There is still some space for improvements and I guess I made a lot of mistakes in my code but nevertheless the current status feels like it is presentable.
You can download the source code at github:
https://github.com/Flo1895/space_shooter.git
At the moment, you have to compile it by yourself because I am not sure how to provide an executable (I have to "export LD" everytime I start the game for the first time after a restart of my computer...). I tested it only on linux and I suppose it is not working on other os so far.
Any feedback is highly appreciated, especially regarding source code and general design.
![Smiley :)](https://www.sfml-dev.org/forums/Smileys/default/smiley.gif)