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DotNet / [SFML 2.0] App. crash when using Image and quitting the app?
« on: June 21, 2011, 09:09:46 pm »
So, as nobody answered I seem to be the only (testing) person to run into this problem.
Now, I tried everything:
x86 .Net and C
x64 .Net and C
as they were provided in the Snapshot. I even recompiled everything and tried again, still the same.
If it helps anything, there was this one time, when the console printed an error message: "Failed to share OpenGL context." (or something like that).
Now I switched back to Version 1.6 and everything works just fine.
Now, I tried everything:
x86 .Net and C
x64 .Net and C
as they were provided in the Snapshot. I even recompiled everything and tried again, still the same.
If it helps anything, there was this one time, when the console printed an error message: "Failed to share OpenGL context." (or something like that).
Now I switched back to Version 1.6 and everything works just fine.