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« on: May 24, 2015, 04:14:17 pm »
I have been using SFML for maybe half a year, but I finally decided to use UDP Sockets. Using a simple-ish server and a simple-ish client, I've managed to create a fun LAN shooting game. But now I'm trying to let others play it, and I can't pinpoint the issue. Sent packets never arrive, even though my server is port forwarded. I've even tried asking my friend who is testing for me to port forward his game but the client and the server don't manage a connection. Why can't our programs connect?
Edit: Fixed it, router had to be port forwarded in another router.