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Window / Triple Buffering support?
« on: July 20, 2015, 02:59:32 am »
I'm in the process of creating a game here, and I don't see an option to enable or disable Triple Buffering anywhere. I know I can enable it in my graphics panel, but I'm using OpenGL 2.1 for rendering 3D shapes and I'd love to see Triple buffering because to make sure I'm accurately rendering.