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Messages - niasie

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1
General / Re: Missing references - Windows 10 - MinGW 5.1
« on: August 07, 2015, 03:52:28 pm »
Okay, wow, this was a REALLY dumb mistake on my side: I forgot to specify the input object file at the second step. :D Anyways, thank you for your help eXpl0it3r, everything is now working fine. I'll also try to remember to read the changelog of new versions of SFML before blindlessly installing them ;)
Have a nice day!

2
General / Re: Missing references - Windows 10 - MinGW 5.1
« on: August 07, 2015, 02:14:59 am »
Ohh... this is actually my first time using 2.3, so I didn't realise you will now have to link the dependencies aswell. Thanks for the help! :) I however still have a question, and this might be dumb, sorry: The FAQ states that the extlibs folder includes all dependencies for Windows, but I can't seem to find winmm, for example. When I try to compile with:
g++ -o  testProject.exe -LD:\Programme\SFML-2.3.1-GCC5.1-S-D\lib -lsfml-graphics-s-d -lopengl32 -lfreetype -ljpeg -lsfml-window-s-d -lwinmm -lgdi32 -lsfml-system-s-d
I get this error:
D:/Programme/mingw-w64/x86_64-5.1.0-posix-sjlj-rt_v4-rev0/mingw64/bin/../lib/gcc/x86_64-w64-mingw32/5.1.0/../../../../x86_64-w64-mingw32/lib/../lib/libmingw32.a(lib64_libmingw32_a-crt0_c.o):crt0_c.c:(.text.startup+0x25): undefined reference to `WinMain'
collect2.exe: error: ld returned 1 exit status
This could either indicate that I did something wrong, or that the information in the FAQ is actually wrong and you have to get some of the dependencies yourself. I'm betting on assumption one :D

Niall

3
General / Missing references - Windows 10 - MinGW 5.1
« on: August 07, 2015, 01:37:06 am »
Hey guys,
so I recently upgraded from Windows 7 to Windows 10 and basically, everything SFML related just broke. Today I set up MinGW 5.1 SJLJ and built SFML 2.3.1 statically in debug mode with it - no problems whatsoever. After that, I tried to compile the standard SFML example and the first step went fine:
g++ -c testProject.cpp  -DSFML_STATIC -ID:\Programme\SFML-2.3.1-GCC5.1-S-D\include -o testProject.o

However, the second step miserably failed:
g++ testProject.o -o  testProject.exe -LD:\Programme\SFML-2.3.1-GCC5.1-S-D\lib -lsfml-graphics-s-d -lsfml-window-s-d -lsfml-system-s-d

This is the output:
(click to show/hide)

The vast majority of the errors are related to OpenGL references missing, as you can tell by the names, but at the end a few other ones, including Joystick and JPEG problems, occur. As I built SFML statically, they should be included with the .a files in the lib folder, shouldn't they? Also, for some reason g++.exe crashes when I build SFML projects from Eclipse, but it's fine from the command line. Weird.
Would be great, if someone had a bit of advice for me.  :)

Niall

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