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Messages - zerOpRiME

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General discussions / Re: Building SFML for Visual Studio 2015
« on: August 12, 2015, 10:13:03 pm »
I was simply trying to get as much practice as I could but thanks for the feedback, I will stick with the official tutorials.

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General discussions / Re: Building SFML for Visual Studio 2015
« on: August 12, 2015, 06:14:41 pm »
OK I figured out my mistake- on the Linker-->Input tab of the project I did not put the '-d' version on the Debug configuration (I had originally configured it without the '-d' for All Configurations).  I TBH, I thought the '-d'  would only be necessary if I entered Debug mode but I guess that's not the case.  I will be sure to follow everything to the letter going forward.

Sorry for wasting everyone's time.

3
General discussions / Re: Building SFML for Visual Studio 2015
« on: August 12, 2015, 03:42:08 pm »
Mine worked perfectly as well for certain code- for instance, the code within the VS setup tutorial worked fine.  However when I tried more in depth tutorials such as the link below I started receiving the vcruntime errors.

I have not changed anything in VS nor have I built anything myself.

(the code at the very bottom):
https://riseagain.wordpress.com/2012/07/15/sfml-2-tutorial-introduction/

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General discussions / Re: Building SFML for Visual Studio 2015
« on: August 12, 2015, 01:30:43 pm »
The error message was 'vcruntime140.i386.pdb not loaded'

After some reading I assumed this was due to the vs2015 change in the C runtime libraries that I have read about in other threads.

Unfortunately I have uninstalled vs2015 at this point and am in the process of installing vs2013 to get SFML up and running on my laptop.  I do have some vs2015 debug files saved and I can send them over if they can help (VC++ Minimum Rebuild Dependency File (.idb) and Program Debug Database (.pdb) files).  As you can tell I am a novice so thanks for being patient!

5
General discussions / Re: Building SFML for Visual Studio 2015
« on: August 11, 2015, 08:10:02 pm »
Unfortunately using the nightly build did not resolve my issues- I still get vcruntime140 errors.

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