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Graphics / Checking if a sprite flipped?
« on: October 01, 2009, 09:29:04 pm »
I'm inheriting from a sprite in order to create my lighting system. Unfortunately, there doesn't seem to be any function which tells me if a sprite is flipped, making it impossible for me to implement the Render function properly.
I could implement it myself easily, but I think it would be better if it became fixed in SFML.
I could implement it myself easily, but I think it would be better if it became fixed in SFML.