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Graphics / Re: loadFromFile() from sf::Texture makes RenderWindow blank and unusable
« on: September 16, 2015, 08:11:33 pm »
In debug mode, nothing is being shown in the console.
I realised that my old integrated Intel GPU or buggy drivers cause this issue. I ran my application on my desktop computer with a dedicated GPU and everything went right - I could load the texture and draw the sprite without any problems.
Thanks for help to you and to the guys on IRC.
I realised that my old integrated Intel GPU or buggy drivers cause this issue. I ran my application on my desktop computer with a dedicated GPU and everything went right - I could load the texture and draw the sprite without any problems.
Thanks for help to you and to the guys on IRC.