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General / What is better for pure GUI game project?
« on: September 18, 2015, 02:42:45 am »
Hello. I want to create a text-oldschool-like rpg game with turn-based combat system in SFML.
At first i was writing it in pure c++ but it was too limiting so i decided to add some graphics and sound to it and so i moved my project to SFML. I had some experiment with SFML and wrote pong game on it so i understand a bit how it works.
In my game i wont need any animations or maps. Just pure GUI with buttons, text fields and pictures. If i'm right i would need some GUI library for that and there are plenty of them out there. So can you please recommend me one which is best for my project?
Also can you please tell me how can Qt be used with SFML and why is it used together(i just saw some tutorial on linking it)? I know Qt so perhaps i could use it instead for my project as it doesnt require some special game engine.
Thanks in advance.
At first i was writing it in pure c++ but it was too limiting so i decided to add some graphics and sound to it and so i moved my project to SFML. I had some experiment with SFML and wrote pong game on it so i understand a bit how it works.
In my game i wont need any animations or maps. Just pure GUI with buttons, text fields and pictures. If i'm right i would need some GUI library for that and there are plenty of them out there. So can you please recommend me one which is best for my project?
Also can you please tell me how can Qt be used with SFML and why is it used together(i just saw some tutorial on linking it)? I know Qt so perhaps i could use it instead for my project as it doesnt require some special game engine.
Thanks in advance.