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Messages - LifelongStudent

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That is a very logical answer, Thanks

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Hey guys, I hope you are doing well.

This is a conceptual question not a "why doesn't this work" question.

I was reading the documentation for SFML 2.0  and I could not help but take note of the function signature for setTexture that is different than other functions in the graphics library.

Namely the fact that this function takes a const pointer to a sf::texture object, while almost all other functions in the library use const references instead of const pointers (setOutlineColor, setPosition, setFillColor to name a few)

needless to say, a pass by const reference and const pointer are very similar semantically but I am suspicious that there must be a very good reason for this choice to grant such inconsistency in style.

Have a good day


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