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General / Mac installation issue
« on: December 28, 2015, 10:30:37 pm »
I am trying to install SFML on my Mac but had no chance with I have done so far. I have done the following: install the Mac installation an follow the instructions on http://www.sfml-dev.org/tutorials/2.0/start-osx.php. I can actually create an SFML Xcode project and run it. But I would like to use SFML without Xcode and the only way I can achieve this, is by specifying the path to the headers an libraries by hand to the compiler (with -I and -L), otherwise the compiler can't find either the headers nor the libraries to link. Why can't I compile manually without these options and how can I solve this problem?