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General / Re: Real Time Keyboard Input
« on: March 14, 2016, 09:05:17 pm »
I tried that it did not work the way I want it to. It simply ignores some of the input and accepts some. The game im writing uses a lot of window clear and display and for that reason I think it skips input from the keyboard. It works perfectly fine with the real time keyboard input except i do not want it to take continuous input.