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General / Re: Sprites inside a Class
« on: April 11, 2016, 05:35:29 pm »
lets cut the discussion short.
when you say "You need to keep track of your texture untill the destruction (or the use) of your sprite."
how should i implement that in my code???
when you say "You need to keep track of your texture untill the destruction (or the use) of your sprite."
how should i implement that in my code???