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Messages - r_y_n_o

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General discussions / Re: Shaders on Android
« on: March 26, 2016, 02:53:23 pm »
You should at least document it...

I spent a day trying to figure out the problem, it is not mentioned anywhere in the docs... I mean, it's probably the most relevant information you should give...

Also I had to figure out by myselft that QUADS are not supported by looking at the source code

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General discussions / Shaders on Android
« on: March 25, 2016, 09:28:08 pm »
I'm making a game, and I'm using shaders.
Today I tried to compile for android and everything crashed.
After a lot of debugging with the logcat, I noticed that shaders were failing to be loaded.
So I went to the source code of SFML and notice that when SFML_OPENGL_ES is defined, all the shaders functions just return false, and nothing else.

Why is that? I mean, shaders are supported since 2.0, shouldn't it be supported by sfml? Online I've seen examples of people using shaders on android with sfml, so I guess there is a way....

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