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Messages - BlueParagon

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Wow! Hey thanks eXpl0it3r!!

So cool! Man I really appreciate that! I bet others will as well!

This is going onto my kindle at once!!

 ;D

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Ahhh, nice! I never noticed that downloadable documentation for SFML, just the kind of thing I was looking for.

Still, I almost wish there was a PDF version... I have a Kindle and its served me well while learning C++. Just sort of the way I teach myself this stuff.

Maybe I'll eventually buy some of the books available on SFML. Probably the best way to get a hard copy of SFML knowledge.

I have found a few SDL2 PDFs. One is really a basic cheat sheet of every command available in SDL, along with some simple documentation. However its more of a small book in PDF form really.

Something similar to this would be perfect...

http://www.hep.lu.se/courses/MNXB01/2015/cpp_quick_reference.pdf

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I was looking for either a cheat sheet or small PDF booklet of a basic break down of all things SFML? Anyone know where there might be one?

I found this, but its in Spanish, and seems to be missing some stuff, or maybe its just, too simplified?
There's an English version link, but its dead.

http://www.losersjuegos.com.ar/_media/referencia/apuntes/pysfml/pysfml_reference_card.pdf

I was almost thinking of printing out every page in the "LEARN" section... But that's gotta be about 30 pages or more?

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@eXpl0it3r- I completely agree! I know some of the abbreviations, -o for output... I was thinking -c was for compile for some reason. I have some stuff memorized in Linux, mostly just certain commands I use everyday... Other than that I end up usually having to google it, or else check my little black book of Linux/C++ notations. Anything I fine noteworthy, goes in there... This line jcowgill showed me is already written down now! lol. I'm pretty good with learning new things with computers, just wish I had a photographic memory!!

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YYEEESSSS! It worked perfectly! Finally... I've been trying to get SFML to compile correctly for about 14 hours over two days... Turns out it was simple, and I shouldn't have tried all the other stuff. Thak you Sooooo much jcowgill! I was starting to go crazy there ! Now I can actually start makin stuff... Might save setting up the linkers in CodeBlocks for another day... For now just gonna play around with what works! Thanks again!!

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General / Help! Wierd output without errors building on Linux - 32bit.
« on: April 17, 2016, 05:29:39 pm »
Wow its been a long road to get even to here. I hope I posted this in the right place?

I've tried installing SFML in just about every way possible on my 32bit computer with Linux.. I've tried building from the souce code (too many errors for me to deal with in cmake) to installing piece by piece, and several times just through the repositories.

I ended up almost getting it to work simply going through the repositories, and re-reading the offical manual. So GCC seems to compile from the command line now, without errors. By typeing in this...

g++ -c sfmltest.cpp -o sfml.app -L</user/include/SFML> -lsfml-graphics -lsfml-window -lsfml-system

It doesn't throw up any error codes, and outputs something... However it produces two files everytime I do this... One file is called -lsfml-graphics and the other is sfml-app. Neither one is executible. My 32bit Linux doesn't even know what to do with the sfml-app. If I double click on it, Linux asks for an application to open "Object Code" files. If I open the app file in nano, it says (Converted from Mac format) Strangely when I open the -lsfml-graphics file, its just empty with no code or anything.

Could one of the library files be mixed up for a Mac instead of for my 32bit Linux in the repositories or something? I mean that's impossible right? It wouldn't even compile at all. How the heck is it outputting a Mac format. I'm half tempted to put the file on a usb stick on see if it'll run on my Mac.

I feel like I'm so close to getting some SFML code to compile correctly, but I'm still not quite there yet? Does anyone have any idea what's going on here? I noticed that the downloads for SFML for a 32 bit Linux mentioned that its trickier, but can be done?

Thanks in advance... I'd be so happy if I could get this to work!

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