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Graphics / Re: Dealing with the tilemap issue without sacrificing zoom capacity
« on: May 05, 2016, 10:58:50 pm »
REVALATION:
When I call setSmooth(true) on the computers that didn't have the error, it creates the error.
I think the computer having the issues is overriding the smooth option in the driver settings and forcing it true, causing this error.
Is there anyway I can deal with this besides just telling the user they need to turn that off?
When I call setSmooth(true) on the computers that didn't have the error, it creates the error.
I think the computer having the issues is overriding the smooth option in the driver settings and forcing it true, causing this error.
Is there anyway I can deal with this besides just telling the user they need to turn that off?