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Graphics / Re: sf::Texture loadFromFile unable to open file [Visual Studio 2015]
« on: May 28, 2016, 12:14:45 am »
I went to the configuration manager and changed the "active solution configuration" from debug to release and it's working.
Edit: The active solution configuration can actually be either debug or release, but the "configuration" for the project has to be on release.
Edit: The active solution configuration can actually be either debug or release, but the "configuration" for the project has to be on release.