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Graphics / Texture saved in Ram
« on: June 19, 2016, 03:42:37 pm »
Hey, is it possible to keep a loaded texture saved in the RAM?
I created a global class/object and tried to save the texture in it.
But if it doesnt work, if i leave the main function...
Is there a way to keep the texture in the RAM?
I created a global class/object and tried to save the texture in it.
But if it doesnt work, if i leave the main function...
Is there a way to keep the texture in the RAM?