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Audio / Real-Time Synthesis?
« on: February 18, 2010, 11:22:36 am »
Hi, then I would recommend OpenFrameworks www.openframeworks.cc
It's Processing for C++ basically, so more complex but with the advantages of C++. There's support for 3D audio and sample playback (using FMOD and OpenAL) but it also supports real-time audio synthesis through RtAudio and also PortAudio. People have already hooked it up to Supercollider using OSC...
You might also want to look at the Synthesis Toolkit STK...
It's Processing for C++ basically, so more complex but with the advantages of C++. There's support for 3D audio and sample playback (using FMOD and OpenAL) but it also supports real-time audio synthesis through RtAudio and also PortAudio. People have already hooked it up to Supercollider using OSC...
You might also want to look at the Synthesis Toolkit STK...