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SFML projects / Re: Perl5X - Gambling machine. Developed with C++ SFML
« on: June 16, 2017, 05:17:29 am »the portrait mode is for a pinball machine.
yes 3D renderer, the shader can process some maps, texture base, normal, specular, reflection, refraction and light emission.
Shaded phong, only one light is used, maps normal and refraction are not used in this example
Really very simple but enough for