6
« on: August 18, 2016, 03:02:35 am »
Hey guys,
So I been working on a space shooter game on one computer and I finished it. I pushed all my work onto Github. Now I want to work a bit more on the game so I cloned my repo from github and opened up the project in Visual Studio. When I try to run the debug, I get "cannot open source file "SFML\Graphics.hpp". Before I compiled, I made sure to go into the project properties and made sure that my project points to the correct sfml include/lib location. I have the right dependencies. I basically did exactly what I did the first time before working on the project and it worked before. The only difference now is that I have the completed projected and then updated the project property whereas before I configured the project property and then started to work on the project. I'm sure if I just started a new project, configure the project property correctly, and copy paste all my code it would work ... but I don't want to do that! Any fix?
Thanks in advance.