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DotNet / Re: SFML.Net Core???
« on: July 04, 2020, 08:43:27 am »
I've followed the mac os install tutorial and also this video.
https://www.youtube.com/watch?v=WOyp5n2FmZY&lc=UgyynNlOxemLKMHyagt4AaABAg.9ATcJzyNere9AYRGIfGK3m
But can not make it works with .net core after install the nuget packages with Visual Studio, neither with C++ template on XCode.
Error on Visual Studio .NET Core Mac OS:
"Unable to load shared library 'csfml-graphics' or one of its dependencies. In order to help diagnose loading problems, consider setting the DYLD_PRINT_LIBRARIES environment variable: dlopen(libcsfml-graphics, 1): image not found"
Error on C++ version (running the template app):
dyld: Library not loaded: @rpath/sfml-system.framework/Versions/2.5.1/sfml-system
Referenced from: /Users/daybson/Library/Developer/Xcode/DerivedData/SFML-hfefftxugsbrbveemutrfjeoeuhy/Build/Products/Debug/SFML.app/Contents/MacOS/SFML
Reason: no suitable image found. Did find:
/Users/daybson/Library/Frameworks/sfml-system.framework/Versions/2.5.1/sfml-system: code signature in (/Users/daybson/Library/Frameworks/sfml-system.framework/Versions/2.5.1/sfml-system) not valid for use in process using Library Validation: mapped file has no cdhash, completely unsigned? Code has to be at least ad-hoc signed.
/Library/Frameworks/sfml-system.framework/Versions/2.5.1/sfml-system: code signature in (/Library/Frameworks/sfml-system.framework/Versions/2.5.1/sfml-system) not valid for use in process using Library Validation: mapped file has no cdhash, completely unsigned? Code has to be at least ad-hoc signed.
/Library/Frameworks/sfml-system.framework/Versions/2.5.1/sfml-system: stat() failed with errno=1
https://www.youtube.com/watch?v=WOyp5n2FmZY&lc=UgyynNlOxemLKMHyagt4AaABAg.9ATcJzyNere9AYRGIfGK3m
But can not make it works with .net core after install the nuget packages with Visual Studio, neither with C++ template on XCode.
Error on Visual Studio .NET Core Mac OS:
"Unable to load shared library 'csfml-graphics' or one of its dependencies. In order to help diagnose loading problems, consider setting the DYLD_PRINT_LIBRARIES environment variable: dlopen(libcsfml-graphics, 1): image not found"
Error on C++ version (running the template app):
dyld: Library not loaded: @rpath/sfml-system.framework/Versions/2.5.1/sfml-system
Referenced from: /Users/daybson/Library/Developer/Xcode/DerivedData/SFML-hfefftxugsbrbveemutrfjeoeuhy/Build/Products/Debug/SFML.app/Contents/MacOS/SFML
Reason: no suitable image found. Did find:
/Users/daybson/Library/Frameworks/sfml-system.framework/Versions/2.5.1/sfml-system: code signature in (/Users/daybson/Library/Frameworks/sfml-system.framework/Versions/2.5.1/sfml-system) not valid for use in process using Library Validation: mapped file has no cdhash, completely unsigned? Code has to be at least ad-hoc signed.
/Library/Frameworks/sfml-system.framework/Versions/2.5.1/sfml-system: code signature in (/Library/Frameworks/sfml-system.framework/Versions/2.5.1/sfml-system) not valid for use in process using Library Validation: mapped file has no cdhash, completely unsigned? Code has to be at least ad-hoc signed.
/Library/Frameworks/sfml-system.framework/Versions/2.5.1/sfml-system: stat() failed with errno=1