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Messages - codetemplar

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Audio / Disabling flac/Ogg/vorbis
« on: October 20, 2016, 12:48:51 pm »
Hi all,

I am compiling sfml myself and the audio library requires the flac/Ogg/vorbis libraries to be there. I only want to play wav files. Is it possible to remove these from the audio library using an #define or another method?

Thanks

2
Audio / Re: Few questions before I start
« on: August 28, 2016, 02:18:03 am »
Yes I know, unfortunately I'm locked in with it for this project. Believe me it's not by choice.

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Audio / Few questions before I start
« on: August 28, 2016, 01:19:17 am »
Hi all,

I am looking at using the audio module in my game and have some questions before I start.

1. I need to compile sfml using visual studio 2005 and I've read that sfml uses c++11 language features which VS2005 has no implementations. Is c++11 used extensively in the audio library making it difficult for me to port?

2. I am only interested in the audio module. Can I take this module on its own without graphics and networking modules etc?

Thanks for any help

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