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General / Re: Undefined symbols for architecture x86_64:"sf::Font::loadFromFile...
« on: November 22, 2016, 02:05:20 pm »
Hello,
Thank you for answer.
I am using CMake and my CMakeLists.txt should include SFML. My project contains the cmake module FindSFML.cmake so that it knows where to find SFML. (Is that correct ?) From then I do not understand what I should do, as I compile on the terminal. So how could I compile SFML in order to match my environment, for example, from the terminal ?
Thank you for answer.
I am using CMake and my CMakeLists.txt should include SFML. My project contains the cmake module FindSFML.cmake so that it knows where to find SFML. (Is that correct ?) From then I do not understand what I should do, as I compile on the terminal. So how could I compile SFML in order to match my environment, for example, from the terminal ?