1
General / Re: Can't get SFML working with Visual Studio 2015
« on: December 22, 2016, 04:16:57 pm »opengl32.lib is missing
I can't thank you enough! Thanks for the patience!
#
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
opengl32.lib is missing
Which libraries did you link? If possible, post your full linker command.
As explained in the "getting started" tutorial, if you link SFML statically you must link all its dependencies as well.
The error message is pretty clear: you try to use 64-bit libraries in a 32-bit project.