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Messages - eugustus

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1
Feature requests / Re: New class for SFML2: TextArea.
« on: January 11, 2017, 01:12:39 pm »
Thanks eXpl0it3r. But I go to use ImGui (aka Dear GUI)  Its have multiline text edit box ;)

3
SFML projects / Re: SF-SVG, simple SVG-XML library
« on: January 07, 2017, 09:24:32 am »
I don't really know, I'm not 'that OpenGL guy'. But you can convert it to image and then to sf::Texture, is it good?

Very :-)

4
General discussions / Re: SFML2 & OpenSceneGraph (Here is a Code Example)
« on: December 31, 2016, 07:33:06 pm »
Here is an update that works with the new SFML2 api style.

Hi guys, this not works but this works great.

This how integrate with SFGUI https://gist.github.com/colesnicov/bca684b939d19e2d1ac74d9a881b35b1


5
SFML projects / Re: SFML with JavaScript, Box2D...
« on: December 29, 2016, 01:34:01 am »
Hello.

Progress? Why not implement berkelium?

I found with links but i don't try it yet..

https://github.com/Yours3lf/gl_browser_gui
https://github.com/ThomasColliers/glexp-gui


Sorry for bad english

6
Nice! if you know how integrate sfml + osg + sfgui? :)

7
SFML projects / Re: SF-SVG, simple SVG-XML library
« on: December 29, 2016, 01:04:29 am »
Nice. If I can load this as texture to OpenGL? I can try on future.

Sory for bad english...

8
Feature requests / Re: New class for SFML2: TextArea.
« on: December 28, 2016, 05:37:35 pm »
Ok.. I programmed a bit. It was about ~500 lines of code to implement basic TextArea class.


Put this files in your project:
- http://paste-it.net/public/q98ffc4/
- http://paste-it.net/public/jc6dcfd/

I'm waiting for your opinions and propositions.

Hello. You should someone please Actual links to these files? paste-it.net does not work anymore ... Thank you

Ala google translator...

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anything