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Feature requests / Re: New class for SFML2: TextArea.
« on: January 11, 2017, 01:12:39 pm »
Thanks eXpl0it3r. But I go to use ImGui (aka Dear GUI) Its have multiline text edit box
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I don't really know, I'm not 'that OpenGL guy'. But you can convert it to image and then to sf::Texture, is it good?
Here is an update that works with the new SFML2 api style.
Ok.. I programmed a bit. It was about ~500 lines of code to implement basic TextArea class.
Put this files in your project:
- http://paste-it.net/public/q98ffc4/
- http://paste-it.net/public/jc6dcfd/
I'm waiting for your opinions and propositions.