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Graphics / SFML 2.4.1 on Linux/Yocto over ARM with Vivante GPU (OPENGL ES)
« on: January 26, 2017, 10:07:18 am »
Hi all.
We are using this nice library to develop a multimedia application (it is not a videogame) that runs on Linux generated with Yocto 2.1 for an IMX6 ARM with a Vivante GPU (GC2000) which supports OpenGL ES 2.0 and 3.0
I think this API is very convenient and well designed but we are facing some implementation problems on this platform:
- If compiled with SFML_OPENGL_ES the context can be created, never.
- sf::Font and sf::Text does not show all characters, some of them are missing, this problem seems to emerge with font size larger then 16 pixels.
- sf::RenderTexture provokes a X Window Error: BadValue during .create()
My solely intention is to inform of those problems on this plattform. We are investigating if we can fix those issues but we are running short of time and it seems dificult so achieve that in time.
Thanks and keep going.
We are using this nice library to develop a multimedia application (it is not a videogame) that runs on Linux generated with Yocto 2.1 for an IMX6 ARM with a Vivante GPU (GC2000) which supports OpenGL ES 2.0 and 3.0
I think this API is very convenient and well designed but we are facing some implementation problems on this platform:
- If compiled with SFML_OPENGL_ES the context can be created, never.
- sf::Font and sf::Text does not show all characters, some of them are missing, this problem seems to emerge with font size larger then 16 pixels.
- sf::RenderTexture provokes a X Window Error: BadValue during .create()
My solely intention is to inform of those problems on this plattform. We are investigating if we can fix those issues but we are running short of time and it seems dificult so achieve that in time.
Thanks and keep going.