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Network / Re: UDP Failed to bind socket to port 45666
« on: June 28, 2017, 06:45:02 am »
Forgive me for waiting.
Unfortunately I could not find out which small part of the code is causing the error, so I decided to just cut out the entire block responsible for sending packets. Sorry that it did not turn out to be less code. Simply if you reduce it, the error disappears. For this reason, all the logic of sending and receiving is visible. Exactly the same as in my program. But all the logic of sending and receiving is visible, exactly as in my program.
http: / / www. filedropper.com/main_37
For work you will need more GLEW GLFW libraries. I know that SFML is able to create a window and draw with OpenGL but I want to use it only to transfer messages between devices.
Thanks for help.
Unfortunately I could not find out which small part of the code is causing the error, so I decided to just cut out the entire block responsible for sending packets. Sorry that it did not turn out to be less code. Simply if you reduce it, the error disappears. For this reason, all the logic of sending and receiving is visible. Exactly the same as in my program. But all the logic of sending and receiving is visible, exactly as in my program.
http: / / www. filedropper.com/main_37
For work you will need more GLEW GLFW libraries. I know that SFML is able to create a window and draw with OpenGL but I want to use it only to transfer messages between devices.
Thanks for help.