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Graphics / Text is always blurry on low resolution games.
« on: June 16, 2024, 09:58:45 am »
I've tried basically everything but the .ttf fonts are always blurry. It's pixel art game so the resolution is low, 1024x576. Unfortunately despite pixel art being most common art style for indie games there isn't a single word about rendering text on lower resolution anywhere. I've tried converting .ttf to .fnt but SFML throws an error:
Failed to load font "../resources/kanit.fnt" (failed to create the font face).
What are my options to render sharp, crisp text ? Is there a common approach to this ?
Failed to load font "../resources/kanit.fnt" (failed to create the font face).
What are my options to render sharp, crisp text ? Is there a common approach to this ?