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Graphics / Re: Failed to load image!
« on: February 26, 2017, 02:58:09 pm »
Update:
After testing everything I decided to create a new project (win32), this time i downloaded the 32 bits version of sfml and it works. This time if the image isn't there it gives me a reason, for example "Failed to load image "fire.png". Reason: Unable to open file"
I guess i'll be using the 32bits libraries instead, Although this is clearly not the solution.
After testing everything I decided to create a new project (win32), this time i downloaded the 32 bits version of sfml and it works. This time if the image isn't there it gives me a reason, for example "Failed to load image "fire.png". Reason: Unable to open file"
I guess i'll be using the 32bits libraries instead, Although this is clearly not the solution.